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Devlog

  • Going on although it’s tough
    May 07, 2025 by Daniel Rhein Digital Art and Programming#development, #game-design, #update
    There is still so much to do, but it will go on step by step. In games you need always a certain progress and an visualisation of Loosing or Winning a game. So I intend to give a visual feedback to th... Continue reading
  • Tuesday's updates - New enemies detected and intro is now in 3D.
    April 22, 2025 by Daniel Rhein Digital Art and Programming#update
    Hello follower, I recently hanging on this game and adding more features to it. You can collecting some interesting power-ups like better shields and weapons. At Startscreen you can select the level n... Continue reading
  • It's just a game or not?
    April 19, 2025 by Daniel Rhein Digital Art and Programming
    3
    #game-design, #development
    I recently talked about making this game and it's ready to play. But now it is time to get another step in the right direction. I've created this small peace of game, as an addition to a previous arca... Continue reading
  • Well here it is start your space-ship and going on an adventure
    April 17, 2025 by Daniel Rhein Digital Art and Programming
    1
    #development, #game-design
    I'm about to give you an insight on this projects development. In an early stage of this game, I have created a small arcarde 2D space-shooter but it doesn't feel good at all. I know there needs to be... Continue reading
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